Regroup programming challenges together
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* :star: [**danistefanovic/build-your-own-x**](https://github.com/danistefanovic/build-your-own-x) - 🤓 Build your own ... (insert technology here)
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* [Advent of Code](https://adventofcode.com/) - is an Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like. People use them as a speed contest, interview prep, company training, university coursework, practice problems, or to challenge each other.
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* :star: [**donnemartin/system-design-primer**](https://github.com/donnemartin/system-design-primer) - Learn how to design large-scale systems. Prep for the system design interview.
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* [Bash on Exercism](https://exercism.org/tracks/bash) - Want to learn and master Bash? Join Exercism’s Bash Track for access to 89 exercises with automatic analysis of your code and personal mentoring, all 100% free.
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* [Antonio Bello](https://www.raywenderlich.com/135789/how-to-be-a-better-developer-with-programming-challenges) - (2016) How To Be a Better Developer with Programming Challenges
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* * [7DRL Challenge 2019](https://itch.io/jam/7drl-challenge-2019) - In 2005, the roguelike community established a yearly event, the 7DRL Challenge, in which developers are challenged to create a roguelike in seven days. This allows one to have the shared misery of knowing you are not the only one tracking down a bad pointer at the 167th hour. The annual event occurs during a week in early March.
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* [Dwitter.net](https://www.dwitter.net/) - is a challenge to see what awesomeness you can create when limited to only 140 characters of javascript and a canvas.
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* [Hacker Rank](https://www.hackerrank.com/domains/shell/grep-sed-awk) - Bash challenges (bash, grep, sed, awk ...)
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* [Hacker Rank](https://www.hackerrank.com/domains/shell) - Linux Shell challenges, funny but nothing fancy
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* [Commandline Challenge](https://cmdchallenge.com/) - Linux Shell challenges
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* [LOWREZJAM 2019](https://itch.io/jam/lowrezjam-2019) - The goal of the jam is to create a game with a resolution of 64x64 pixels or less. You can use whatever programming language or tools that you wish.
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* [Hacknet](http://www.hacknet-os.com/) - a hacking game simulator (not free), potentially boring (move to hackmud)
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* [h a c k m u d](https://www.hackmud.com/) - hackmud, a hacking game simulator (not free) with programming challenges
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> Stickers
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* [DevStickers](http://devstickers.com/) - Laptop Stickers and T-shirts for Web Designers and Developers
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@ -631,6 +641,7 @@ See also [Calm programming / Slow programming](#calm-programming--slow-programmi
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* [The Twelve-Factor App](https://12factor.net/) - is a methodology for building software-as-a-service apps of great quality
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* [thoughtbot/guides](https://github.com/thoughtbot/guides) - A guide for programming in style. **Bonus** : [Thoughtbot's playbook](https://thoughtbot.com/playbook) - explaining how they build products and run their company
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* :star: [**ShellCheck**](https://www.shellcheck.net/) - finds bugs in your shell scripts. [Source code](https://github.com/koalaman/shellcheck). Can be used online, in Vim, Atom, Sublime Text, ...
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* [Bash Guide](https://mywiki.wooledge.org/BashGuide) - This guide aims to aid people interested in learning to work with BASH. It aspires to teach good practice techniques for using BASH, and writing simple scripts.
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* [GreyCat's Wiki](http://mywiki.wooledge.org/BashGuide/Practices) - BASH Guide / practices for people doing Unix shell scripting or system administration
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* [Chris Wellons](http://nullprogram.com/blog/2017/08/20/) - (2017) A Tutorial on Portable Makefiles
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* [Chris Wellons](http://nullprogram.com/blog/2017/03/30/) - (2017) How to Write Portable C Without Complicating Your Build
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@ -1009,7 +1020,7 @@ psql -f db.out postgres
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* [Gergo Vas](https://kotaku.com/5991061/the-best-looking-isometric-games) - The Best-Looking Isometric Games
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* [Pixel Joint](http://pixeljoint.com/pixels/new_icons.asp) - Highest Rated Pixel Art | Pixel Joint is all about the pixel art community. The site was started in September 2004
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* [Pixelation](https://pixelation.org) - A standalone forum dedicated which hosts lots of studies and deeper discussions of pixel art.
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* [7DRL Challenge 2019](https://itch.io/jam/7drl-challenge-2019) - In 2005, the roguelike community established a yearly event, the 7DRL Challenge, in which developers are challenged to create a roguelike in seven days. This allows one to have the shared misery of knowing you are not the only one tracking down a bad pointer at the 167th hour. The annual event occurs during a week in early March.
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* [7DRL Challenge 2019](https://itch.io/jam/7drl-challenge-2019) - In 2005, the roguelike community established a yearly event, the 7DRL Challenge, in which developers are challenged to create a roguelike in seven days. This allows one to have the shared misery of knowing you are not the only one tracking down a bad pointer at the 167th hour. The annual event occurs during a week in early March.
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* [Retronator Magazine](https://medium.com/retronator-magazine) - Pixel Art, Gaming & Saturated Colors
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* [LOWREZJAM 2019](https://itch.io/jam/lowrezjam-2019) - The goal of the jam is to create a game with a resolution of 64x64 pixels or less. You can use whatever programming language or tools that you wish.
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