(2017) Trunk-based Development vs. Git Flow
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@ -2668,6 +2668,7 @@ I spend a lot of time on internet, losing myself in lot of topics. I choose GitH
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* [Joseph Wynn](https://wildlyinaccurate.com/a-hackers-guide-to-git/) - (2014) A Hacker's Guide to Git
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* [Joseph Wynn](https://wildlyinaccurate.com/a-hackers-guide-to-git/) - (2014) A Hacker's Guide to Git
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* [Lars Kruse](https://www.praqma.com/stories/git-phlow/) - Git Phlow | An automated release train, operated directly from my shell?
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* [Lars Kruse](https://www.praqma.com/stories/git-phlow/) - Git Phlow | An automated release train, operated directly from my shell?
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> Imagine a workflow so sophisticated that you couldn’t break the integration branch even if you tried
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> Imagine a workflow so sophisticated that you couldn’t break the integration branch even if you tried
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* [Michelle Young](https://chatbotslife.com/trunk-based-development-vs-git-flow-ed381cd340e) - (2017) Trunk-based Development vs. Git Flow
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## Golang / Go
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## Golang / Go
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* [faiface/pixel](https://github.com/faiface/pixel) - Pixel : A hand-crafted 2D game library in Go.
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* [faiface/pixel](https://github.com/faiface/pixel) - Pixel : A hand-crafted 2D game library in Go.
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