(2017) Trunk-based Development vs. Git Flow

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@ -2668,6 +2668,7 @@ I spend a lot of time on internet, losing myself in lot of topics. I choose GitH
* [Joseph Wynn](https://wildlyinaccurate.com/a-hackers-guide-to-git/) - (2014) A Hacker's Guide to Git * [Joseph Wynn](https://wildlyinaccurate.com/a-hackers-guide-to-git/) - (2014) A Hacker's Guide to Git
* [Lars Kruse](https://www.praqma.com/stories/git-phlow/) - Git Phlow | An automated release train, operated directly from my shell? * [Lars Kruse](https://www.praqma.com/stories/git-phlow/) - Git Phlow | An automated release train, operated directly from my shell?
> Imagine a workflow so sophisticated that you couldnt break the integration branch even if you tried > Imagine a workflow so sophisticated that you couldnt break the integration branch even if you tried
* [Michelle Young](https://chatbotslife.com/trunk-based-development-vs-git-flow-ed381cd340e) - (2017) Trunk-based Development vs. Git Flow
## Golang / Go ## Golang / Go
* [faiface/pixel](https://github.com/faiface/pixel) - Pixel : A hand-crafted 2D game library in Go. * [faiface/pixel](https://github.com/faiface/pixel) - Pixel : A hand-crafted 2D game library in Go.