(2016) Antipatterns in software development

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@ -797,6 +797,7 @@ See also [Calm programming / Slow programming](#calm-programming--slow-programmi
> The fastest option eventually wins. Would your project survive if a competitor came along and was ten times faster? > The fastest option eventually wins. Would your project survive if a competitor came along and was ten times faster?
* [kettanaito/naming-cheatsheet](https://github.com/kettanaito/naming-cheatsheet) - Comprehensive language-agnostic guidelines on variables naming. Home of the A/HC/LC pattern. * [kettanaito/naming-cheatsheet](https://github.com/kettanaito/naming-cheatsheet) - Comprehensive language-agnostic guidelines on variables naming. Home of the A/HC/LC pattern.
* [Jérôme Beau](https://javarome.medium.com/developers-bad-habits-2e99a174b514) - (2021) Developers Bad habits | You dont want to do that * [Jérôme Beau](https://javarome.medium.com/developers-bad-habits-2e99a174b514) - (2021) Developers Bad habits | You dont want to do that
* [Matjaz Trcek](https://codeandunicorns.com/antipatterns-software-development/) - (2016) Antipatterns in software development
> Tools > Tools
* [Clean Code Cheat Sheet v2.4](https://www.planetgeek.ch/2014/11/18/clean-code-cheat-sheet-v-2-4/) - (2014) cheat sheet for clean code * [Clean Code Cheat Sheet v2.4](https://www.planetgeek.ch/2014/11/18/clean-code-cheat-sheet-v-2-4/) - (2014) cheat sheet for clean code