add 7DRL challenge to Gamedev section

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Morgan 2019-10-06 09:12:39 +02:00 committed by GitHub
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@ -4684,6 +4684,7 @@ psql -f db.out postgres # restore (might requires some DROP DATABASE xxx if you
* [Gergo Vas](https://kotaku.com/5991061/the-best-looking-isometric-games) - The Best-Looking Isometric Games * [Gergo Vas](https://kotaku.com/5991061/the-best-looking-isometric-games) - The Best-Looking Isometric Games
* [Pixel Joint](http://pixeljoint.com/pixels/new_icons.asp) - Highest Rated Pixel Art | Pixel Joint is all about the pixel art community. The site was started in September 2004 * [Pixel Joint](http://pixeljoint.com/pixels/new_icons.asp) - Highest Rated Pixel Art | Pixel Joint is all about the pixel art community. The site was started in September 2004
* [Pixelation](https://pixelation.org) - A standalone forum dedicated which hosts lots of studies and deeper discussions of pixel art. * [Pixelation](https://pixelation.org) - A standalone forum dedicated which hosts lots of studies and deeper discussions of pixel art.
* [7DRL Challenge 2019](https://itch.io/jam/7drl-challenge-2019) - In 2005, the roguelike community established a yearly event, the 7DRL Challenge, in which developers are challenged to create a roguelike in seven days. This allows one to have the shared misery of knowing you are not the only one tracking down a bad pointer at the 167th hour. The annual event occurs during a week in early March.
> Tools > Tools
* [libGDX](https://github.com/libgdx/libgdx) - libgdx : Desktop/Android/HTML5/iOS Java game development framework * [libGDX](https://github.com/libgdx/libgdx) - libgdx : Desktop/Android/HTML5/iOS Java game development framework