From a357cf971c49b91507feecf6d7c27371cbe1afd8 Mon Sep 17 00:00:00 2001 From: Morgan Date: Fri, 5 Apr 2019 16:20:23 +0200 Subject: [PATCH] The best design tools for everything --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index d6ad58a..074e2b2 100644 --- a/README.md +++ b/README.md @@ -770,6 +770,7 @@ A small group of programmers wants to change how we code—before catastrophe st * [Vadim Kravcenko](http://vadimkravcenko.com/dealing-with-complex-projects) - (2018) Dealing with complex projects > If you fail - you learn, if you succeed – even better. And never forget the importance of communication. * [Daniel Lebrero](https://danlebrero.com/2019/02/27/architecture-decisions-beligerent-contrarian-rule-of-three/) - (2019) Architecture decisions: the belligerent contrarian and the rule of three +* [LisaDziuba/Awesome-Design-Tools](https://github.com/LisaDziuba/Awesome-Design-Tools) - The best design tools for everything ## Documentation * [Greg Williams](https://spin.atomicobject.com/2017/02/22/diagrams-as-documentation/) - (2017) Diagrams as Software Documentation – When a Picture Says it Best @@ -791,6 +792,7 @@ A small group of programmers wants to change how we code—before catastrophe st * [John D. Cook](https://www.johndcook.com/blog/2009/04/22/being-indispensable/) - (2009) Do you really want to be indispensable? * [Shubhro Saha](http://www.shubhro.com/2014/12/27/software-engineers-should-write/) - (2014) Software engineers should write * [Hubert Sablonnière](https://www.youtube.com/watch?v=T6YJlaY0Dpw) - (2017) [Video] :fr: [FR] Documentation as Code (expliqué à mon père) | DevFest Nantes 2017 | about AsciiDoc, KISS, DRY, Quality, Collaboration +* [LisaDziuba/Awesome-Design-Tools](https://github.com/LisaDziuba/Awesome-Design-Tools) - The best design tools for everything # Creativity :bulb: * [TED](https://www.ted.com/) - [Videos] Ideas worth spreading, usually in the form of short, powerful talks (18 minutes or less) @@ -868,6 +870,7 @@ A small group of programmers wants to change how we code—before catastrophe st * [Joon Ian Wong & Nikhil Sonnad](https://qz.com/639952/googles-ai-won-the-game-go-by-defying-millennia-of-basic-human-instinct/) - (2016) Google’s AI won the game Go by defying millennia of basic human instinct * [Radim Řehůřek](https://rare-technologies.com/go_games_life/) - (2016) Go, Games, Strategy and Life: The Big Picture | on Go, insights vs victories, also about creativity * [Ian Miell](https://zwischenzugs.com/2018/10/02/why-are-enterprises-so-slow/) - (2018) Why Are Enterprises So Slow? +* [LisaDziuba/Awesome-Design-Tools](https://github.com/LisaDziuba/Awesome-Design-Tools) - The best design tools for everything # CRM * [For The Love Of The Game](http://cocopebble.com/?p=370) - Why We Left Salesforce.com For a $12 CRM Solution